Subversion for design files: can we do better?

James W. Yoon jyoon at ocadu.ca
Tue Sep 4 11:21:25 EDT 2012


They certainly both have their own advantages.

(accidentally went off list, bringing it back on list)

Cheers,
James

On 2012-09-04, at 11:03 AM, Mark J. Norton wrote:

> Well, obviously you are well on the way to using GIT anyways.  It seems to be an unavoidable industry trend at this point.  I like SVN because the work flow is much simpler.  Granted collisions need merging work, but then, that's true for GIT, too.  I just thought I'd throw my $0.02 (Canadian, of course) in.
> 
> - Mark
> 
> On 9/4/2012 10:15 AM, James W. Yoon wrote:
>> Thanks for your thoughts, Mark!
>> 
>> I should've been more clear about the nature of our files. Almost all our design files are binary (e.g., Illustrator, Photoshop, OmniGraffle files). Many of our design directories look like this: https://source.fluidproject.org/svn/design/floe/user-interface-options
>> 
>> While svn and git are good solutions for text-based code repositories, it's not clear to me that their use extends comfortably to repositories that are primarily made up of binary files.
>> 
>> Cheers,
>> James
>> 
>> On 2012-09-04, at 9:58 AM, Mark J. Norton wrote:
>> 
>>> On 9/4/2012 9:40 AM, James W. Yoon wrote:
>>> 
>>> Speaking as a fan of SVN over GIT:
>>> 
>>>> - difficult for two or more designers to work on the same file at the same time
>>> The idea is to control who is actively working on a file.  While some might consider that a difficulty, other would consider it part of the work flow.
>>> 
>>>> - difficult to use if you don't have an svn client
>>> To be fair, you neet a GIT client to clone work spaces, etc.
>>> 
>>>> - difficult to link to from the wiki, emails, etc. (direct links spew out the file as text)
>>> I would think that a link to a file in svn WOULD show the file as text.
>>> 
>>> - Mark Norton
>>> 
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>> 
>> 
> 



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