Object code entry is in Engage trunk
James William Yoon
james.yoon at utoronto.ca
Fri Feb 12 16:29:01 UTC 2010
Hey Sveto,
Added the single-image delete button you requested to ENGAGE-305.
Cheers,
James
On Thu, Feb 11, 2010 at 10:03 AM, James William Yoon <james.yoon at utoronto.ca
> wrote:
> Hi Sveto,
>
> Sorry, OmniGraffle was being mischievous with me.
>
> ENGAGE-305-even-newer-images.zip should have the properly sized buttons.
>
> Cheers,
> James
>
>
> On Thu, Feb 11, 2010 at 9:08 AM, Svetoslav Nedkov <
> snedkov at asteasolutions.com> wrote:
>
>> Hi James,
>>
>> The new images from ENGAGE-305-newer-images.zip are 111 or 110 pixels wide
>> although they don't have the gap.
>>
>>
>>
>> Regards,
>>
>> Svetoslav
>>
>>
>> James William Yoon wrote:
>>
>> Hi Sveto,
>>
>> I've reopened ENGAGE-305 and attached the new buttons (see
>> ENGAGE-305-newer-images.zip).
>>
>> A few notes about these images:
>> - The buttons are sized 106 x 52 pixels
>> - The middle buttons (2, 5, 8, 0) should have 1 pixel of padding on either
>> side, while the rest should have 0 pixels ((106 * 3) + 2 = 320, the width of
>> the screen)
>> - Ideally, we should be using CSS to create the background
>> gradient/colour, and real text for the actual number, so this is really just
>> a stopgap solution
>>
>> Let me know if these new buttons solve your issue.
>>
>> Cheers,
>> James
>>
>> On Wed, Feb 10, 2010 at 7:33 AM, Svetoslav Nedkov <
>> snedkov at asteasolutions.com> wrote:
>>
>>> Hi James,
>>>
>>> The changes to object code entry are not complete yet, but should be
>>> soon.
>>>
>>> The valid codes are from "1" (one digit here) to "70" with the exception
>>> of "32" which is missing for some reason.
>>>
>>> Yesterday I noticed that the button images are somewhat bigger than they
>>> should be - 129 pixels that including a transparent gap on each side of 10
>>> pixels. I was able to compensate this by using a negative margin, but FF
>>> lays out the code entry screen by wrapping the last column of buttons on a
>>> new line. Is it possible to get new buttons?
>>>
>>>
>>> Regards,
>>>
>>> Svetoslav
>>>
>>>
>>>
>>> James William Yoon wrote:
>>>
>>> Very cool!
>>>
>>> Once this is complete, could we get a list up of valid object codes and
>>> their respective artifacts somewhere? (we're writing up the QA test plans
>>> this week)
>>>
>>> Cheers,
>>> James
>>>
>>> On Sat, Feb 6, 2010 at 2:36 PM, Colin Clark <colinbdclark at gmail.com>wrote:
>>>
>>>> Hey all,
>>>>
>>>> I have merged Sveto's wicked Object Code Entry screen into Engage trunk,
>>>> and it's now wired up to the navigation bar and home screen. We're getting
>>>> closer!
>>>>
>>>> At the moment, you'll notice all object codes are invalid. This is
>>>> because I still need to implement the view in Couch DB for searching
>>>> artifacts by code. Sveto, your database uses a Lucene view for searching
>>>> object codes, but I'm thinking this can by achieved more simply with a
>>>> standard Couch view. Yura has already created such a view, called
>>>> "viewByObjectCode." Take a look at it in Futon:
>>>>
>>>> http://142.150.154.59:5984/_utils/document.html?mccord/_design/artifacts
>>>>
>>>> Any reason I shouldn't go ahead and modify Object Entry to use this view
>>>> instead?
>>>>
>>>> Colin
>>>>
>>>> ---
>>>> Colin Clark
>>>> Technical Lead, Fluid Project
>>>> http://fluidproject.org
>>>>
>>>> _______________________________________________________
>>>> fluid-work mailing list - fluid-work at fluidproject.org
>>>> To unsubscribe, change settings or access archives,
>>>> see http://fluidproject.org/mailman/listinfo/fluid-work
>>>>
>>>
>>>
>>>
>>
>>
>
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