GSoC update and retrospective
Justin Obara
obara.justin at gmail.com
Tue Oct 27 14:23:07 UTC 2020
Hi everyone,
As you probably know we participated in GSoC <https://summerofcode.withgoogle.com/> 2020 this year. Despite the pandemic the students and mentors were able to complete the projects. I applaud them all for their hard work and persistence.
Gamepad Navigator <https://github.com/fluid-lab/gamepad-navigator>
fluidic-11ty <https://github.com/fluid-project/fluidic-11ty>
GSoC just publicly announced GSoC 2021 <https://summerofcode.withgoogle.com/how-it-works/> with some major updates, so it seems like a good time to reflect back on our experience this year and think forward to the changes coming.
For GSoC 2021 they are making changes to “...help meet the #1 goal of GSoC - bring new, diverse contributors into your communities that stay in your communities after their GSoC program ends.”
Smaller project sizes - shortened from 350hr to 175hr
Shorted coding period - down to 10 weeks from 12, but with more flexibility for how the mentors and students would like to spread the work out over that time period
Reduced number of evaluations - 2 instead of 3
Expanded eligibility requirements - open those 18 years and older who are currently enrolled or accepted to a post secondary program as of May 17, 2021 or graduated from a post-secondary academic program between Dec 1, 2020 and May 17, 2021. This not only includes accredited university programs but also licensed code camps, community colleges, and more.
I’d like to seed the conversation with a few discussion points below, but feel free to talk about other things.
Regarding GSoC 2020 (and past iterations if you like)
What did we do well?
What can we do better?
What are ways we can improve?
Regarding GSoC 2021
What are your thoughts on the changes?
Does GSoC meet our needs and goals, and are we using it in a way that aligns with their goals?
Thanks
Justin
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