Object code entry is in Engage trunk

Svetoslav Nedkov snedkov at asteasolutions.com
Wed Feb 10 12:33:27 UTC 2010


Hi James,

The changes to object code entry are not complete yet, but should be soon.

The valid codes are from "1" (one digit here) to "70" with the exception 
of "32" which is missing for some reason.

Yesterday I noticed that the button images are somewhat bigger than they 
should be - 129 pixels that including a transparent gap on each side of 
10 pixels. I was able to compensate this by using a negative margin, but 
FF lays out the code entry screen by wrapping the last column of buttons 
on a new line. Is it possible to get new buttons?


Regards,

Svetoslav


James William Yoon wrote:
> Very cool!
>
> Once this is complete, could we get a list up of valid object codes 
> and their respective artifacts somewhere? (we're writing up the QA 
> test plans this week)
>
> Cheers,
> James
>
> On Sat, Feb 6, 2010 at 2:36 PM, Colin Clark <colinbdclark at gmail.com 
> <mailto:colinbdclark at gmail.com>> wrote:
>
>     Hey all,
>
>     I have merged Sveto's wicked Object Code Entry screen into Engage
>     trunk, and it's now wired up to the navigation bar and home
>     screen. We're getting closer!
>
>     At the moment, you'll notice all object codes are invalid. This is
>     because I still need to implement the view in Couch DB for
>     searching artifacts by code. Sveto, your database uses a Lucene
>     view for searching object codes, but I'm thinking this can by
>     achieved more simply with a standard Couch view. Yura has already
>     created such a view, called "viewByObjectCode." Take a look at it
>     in Futon:
>
>     http://142.150.154.59:5984/_utils/document.html?mccord/_design/artifacts
>
>     Any reason I shouldn't go ahead and modify Object Entry to use
>     this view instead?
>
>     Colin
>
>     ---
>     Colin Clark
>     Technical Lead, Fluid Project
>     http://fluidproject.org
>
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