Engage: Code entry screen

Svetoslav Nedkov snedkov at asteasolutions.com
Tue Feb 2 22:22:13 UTC 2010


Hi Jess,

This was actually a bug that I was able to detect with some unit tests 
and it is now fixed. So the conclusion is that unit tests are a good 
thing. :)


Svetoslav

Jess Mitchell wrote:
> Not sure if this has already been fixed, but if I type one number and then click on the back or delete button nothing happens.  I actually have to click a second time for it to delete the number.
>
> Jess
>
> On Feb 1, 2010, at 8:26 AM, Svetoslav Nedkov wrote:
>
>   
>> Hi Colin,
>>
>> Thank you for you quick reply. I have made the first set of changes and committed them to scratchpad.
>>
>> I have written some comments inline:
>>
>>
>>
>> Colin Clark wrote:
>>     
>>> Before Merge
>>> ------------------
>>>
>>> * Use the fluid.engage namespace for your code. We've recently been tidying this up in all of our components.
>>> * Why do you use fluid.invokeGlobalFunction() in your init block rather than just calling fluid.codeEntry()?
>>> * The number pad images are a bit pixellated. I've attached PNGs of the number pad sourced directly from the wirefreames to this JIRA: http://issues.fluidproject.org/browse/ENGAGE-305
>>>  
>>>       
>> We are now using the new images, one thing I wondered about was that there was a transparent margin around each of them, so the obvious way to lay them out was to put a negative margin in the css to compensate those gaps. I reckon that this could be totally wrong.
>>     
>>> * I think the user experience would be improved if we wait a brief moment before redirecting to the ArtifactView page. At the moment, the user can't see the second digit before the page starts to reload. James, what do you think?
>>>  
>>>       
>> I have added a delay of one second in the component options.
>>     
>>> * Is there a reason why you're making a synchronous Ajax request in checkCode()?Your code looks like it's built to support asynchronicity (which is great), so why not use it?
>>> * There's a funny block of duplicate code in your setup() function. Create a selector that matches all buttons in DOM order, and then this will be the sort of job that the for loop or each() function were made for. ;)
>>>  
>>>       
>> We now have a fancy selector replacing this code and -20 lines. :)
>>     
>>> Before Release
>>> ---------------------
>>>
>>> * We probably have some accessibility work to do on this page. I did some quick testing with the iPhone Accessibility Inspector, but there's more testing to be done. Off the top of my head, I think we should:
>>> 	- Make each number button a real button, or, if all else fails, give each number an ARIA button role
>>>        - Improve the code display area--it might make sense as HTML input elements, or perhaps a live region? The core problem at the moment is that a non-sigted user will be unaware of the code display area when no digits have been entered.
>>>  
>>>       
>> About the code display area Justin mentioned that we don't want the iPhone native keyboard to pop-up when on the code entry screen.
>> I will do more tests and will make sure that those problems are resolved.
>>     
>>> * I know that our URL space is pretty weedy at the moment, but let's try to tidy it up a bit by mounting the service and the template within the artifacts/ resource like this:
>>> 	http://server.org/artifacts/objectCode.html/.json
>>>
>>> Down the Road
>>> ---------------------
>>>
>>> * We should use real HTML buttons and CSS styling instead of images for the number pad
>>> * I think event delegation might make sense for the number pad--attaching a single handler to the container of all the buttons and then determining the action based on the target of the event.
>>> * We might consider giving this component a real public API. Something along the lines of:
>>> 	deleteLastDigit()
>>> 	enterCode(fullCode)
>>> 	enterDigit(digit)
>>> 	getArtifactURLForCode(fullCode)
>>> * It occurs to me that it might make sense to actually include Object Code Entry as a subcomponent of ArtifactView. That way, we can actually move from one screen to another with the minimum of extra server round trips and better responsiveness.
>>>
>>> I hope this helps,
>>>
>>> Colin
>>>
>>> ---
>>> Colin Clark
>>> Technical Lead, Fluid Project
>>> http://fluidproject.org
>>>
>>>  
>>>       
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>>     
>
>   

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