Notes from "The Everybody Fluid Engage Brainstorming Meeting"
Colin Clark
colin.clark at utoronto.ca
Mon May 11 21:09:44 UTC 2009
Here are the notes from my imaginary exhibit idea:
This exhibit is a joint presentation between the CATT Museum, which is
dedicated to historical and cultural representations of cats, and the
Hipster Gallery, a new contemporary arts space downtown. The CATT
Museum's show explores the history of ship's cats, while Hipster
Gallery is presenting a collection of mixed-media work by artists
exploring related themes. This is the CATT Museum's first time
presenting an exhibit in collaboration with another institution, but
are enthusiastic about the prospects for engaging a new audience of
visitors to the museum.
Objects at the CATT Museum include annotated photographs, narratives
about a number of prominent ships cats, and other historical objects
such as a the barometer from the America, etc. The artworks at Hipster
Gallery include a sound installation created by digitally manipulating
cat purr sounds, a video projection, and a collection of stuffed
velveteen cats created by an artist specializing in hand-sewn works.
Both the CATT Museum and Hipster Gallery are small spaces, and as a
result, way finding is not a feature they're particularly interested
in. The CATT Museum provides a simple user interface that works on an
iPhone, allowing visitors to browse through a selection of objects in
the ship's cat collection. This is powered by a series of well-
organized menus along side thoughtfully organized graphic
representations of the exhibit. From there, visitors can access
stories from sailors, video clips of cats on ships, and so on.
At the Hipster Gallery, the artwork itself is really multi-modal to
start with. The experience of the artwork itself is deeply important,
so the iPhone app is kept simple and unobtrusive, allowing the visitor
to access additional information about works without being overly
distracted by the technology itself. Here, visitors can read about
each artist and their perspective on the work, and then find
information from web sources: YouTube, wikipedia, and ArtBabble.
Through the use of Fluid Engage, Hipster museum is also experimenting
with a new idea: visitors can record audio stories about their
impressions and experience of the work. This not only helps to expand
the interpretive material available to the gallery, but also allows
for alternative descriptions for visual components of the artwork.
Key themes:
1. Emphasize primacy of experience in an art gallery context
2. Build simple solutions that focus on providing rich and useful
content (esp. multimedia)
3. Avoid complicated way finding features where they are not needed
4. Show objects in a simple user interface, and allow people to
connect with outside resources
5. Allow visitors to contribute back to the exhibit in meaningful ways
Next steps/Micro Carrot ideas:
1. A series of UIs for browsing and viewing objects and related
information
2. Easy-to-use multimedia linking and playback
3. A "Related Resources" user interface for connecting with content
from sites such as YouTube or Wikipedia
---
Colin Clark
Technical Lead, Fluid Project
Adaptive Technology Resource Centre, University of Toronto
http://fluidproject.org
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