Standardized icon library to be used by FlUID apps
Chong, John
jchong at exchange.ubc.ca
Wed Jan 28 23:00:58 UTC 2009
Hi Eli,
Thanks for pointing that out. I'm looking at FamFamFam and there doesn't
appear to be any restrictions on use posted. For the time being I'll be
using these for the VULab app and swap them out dwn the road if needed
Thanks again for the catch!
John Chong
Web Design and Usability Specialist
UBC | Information Technology
604-822-3395
jchong at exchange.ubc.ca
________________________________
From: Eli Cochran [mailto:eli at media.berkeley.edu]
Sent: January 28, 2009 2:08 PM
To: Jacob Farber
Cc: Eli Cochran; Chong, John; fluid-work List
Subject: Re: Standardized icon library to be used by FlUID apps
I should note that as far as I can tell the license for the Fugue icons
is not Fluid compatible since they restrict how the icons can be used.
- Eli
On Jan 28, 2009, at 1:34 PM, Jacob Farber wrote:
Hi John,
Just some quick points: I think the Fugue icons are a nice start; As far
as I know, Photoshop does have a several methods for maintaining the
quality of re-sampled bitmaps. If your the original author, there is the
scalable effects option when re-sampling vector/bitmap artwork to a
different size, but its only of use when your not working with sub-pixel
dimensions in your artwork (which you never should be with icons
anyway)...other than that, you might want to look at changing the Image
Interpolation option or using the Edge Enhancement filter....
But my main point is this: when it comes to scalable icons we have
something specific in mind which works with the fss stuff, and doesnt
work with re-sampling images. Im prepping some CSS classes to work with
icons/images to load up various sizes depending on the class names
involved. So for example, if you have a toolbar with icon images roughly
16px x 16px, if you loaded one of our larger font class names you might
get icons 32 x 32 or 24 x 24 etc. the switch would be seamless, and
utilize CSS sprites.
Sound useful?
On Wed, Jan 28, 2009 at 2:58 PM, Chong, John <jchong at exchange.ubc.ca>
wrote:
Hi all,
I've been aware of the famfamfam icons for awhile now but the fugue
icons look pretty good and equally as comprehensive as the former. Gonna
ruminate on this for a bit. Thanks to Jacob for the find and Alison for
the reiteration. :-)
Jacob, from what I know scalable icons would be nice but any time I've
tried to rescale a logo or icon from a vector it still needs some
tweaking post-rasterization. There is some application logic in PS that
still appears to be missing when scaling down a logo; issues such as
lack of embellishment for stroke or shading when scaled down to a
particular size. I wish it were that easy but in the meantime I'd be
happy with a bitmapped library for the time being.
Thanks!
John Chong
Web Design and Usability Specialist
UBC | Information Technology
604-822-3395
jchong at exchange.ubc.ca
________________________________
From: Allison Bloodworth [mailto:abloodworth at berkeley.edu]
Sent: January 28, 2009 11:07 AM
To: Jacob Farber
Cc: Chong, John; fluid-work List
Subject: Re: Standardized icon library to be used by FlUID apps
In Sakai they use the Silk icon library
(http://www.famfamfam.com/lab/icons/silk/), and usually that's where we
at UC Berkeley at least look first.
A while back I also ran across this one (trying to remember if Erin
pointed me to it...): http://tango.freedesktop.org/Tango_Icon_Library
And on 1/23 Jacob pointed us to the Fugue library, which also looks
interesting: http://www.pinvoke.com/icon/image/fugue_all.png
Cheers,
Allison
On Jan 27, 2009, at 1:20 PM, Jacob Farber wrote:
It has been a point of discussion here to developer a scalable icon
library for FSS, but as of right now we dont have anything other than a
feature wishlist....
Jacob
On Tue, Jan 27, 2009 at 2:52 PM, Chong, John <jchong at exchange.ubc.ca>
wrote:
Hi all,
I just did a search for generic icons on the wiki and wasn't able to
find anything. Can anyone point me in the right direction wrt this? What
is everyone else currently using as their icon library? If one doesn't
exist, would everyone be agreeable to having one established? If wii
could have some sort of consensus on this I'd be more than happy to
implement.
Thanks!
John Chong
Web Design and Usability Specialist
UBC | Information Technology
604-822-3395
jchong at exchange.ubc.ca
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--
Jacob Farber
University of Toronto - ATRC
Tel: (416) 946-3002
www.fluidproject.org
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Allison Bloodworth
Senior User Interaction Designer
Educational Technology Services
University of California, Berkeley
(415) 377-8243
abloodworth at berkeley.edu
--
Jacob Farber
University of Toronto - ATRC
Tel: (416) 946-3002
www.fluidproject.org
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Eli Cochran
user interaction developer
ETS, UC Berkeley
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