Reorderer behaviour
Paul Zablosky
Paul.Zablosky at ubc.ca
Wed Sep 17 16:37:39 UTC 2008
Daphne,
Now that issue Fluid-1335
<http://issues.fluidproject.org/browse/FLUID-1335?page=com.atlassian.jira.plugin.system.issuetabpanels:changehistory-tabpanel>
(Drop target based on position of pointer instead of avatar) has been
resolved (thanks Antranig), I have worked through all the reorderer
examples that previously were giving me problems. They all now feel
much smoother now and the targets appear much more where I expect
them. It will be interesting to see what the user tests reveal --
although we won't really have a proper comparison between the old and
new behaviours.
Paul
Daphne Ogle wrote:
> Hi Paul,
>
> Your experience is similar to what we found in user
> testing. http://wiki.fluidproject.org/display/fluid/Layout+Customizer+User+Testing+-+Round+2.
>
>
> We think the performance was a large issue in the user not being able
> to tell where the portlet was going to be dropped. And it was a
> difficult to seperate out intended interaction from the lag and
> jerkiness happening (more in Firefox 2 than 3). The development team
> is working hard to make these interactions smoother. We'll run
> another set of user tests once they feel we are ready and we should be
> able to get some good data.
>
> Thanks for the comments and bringing this up!
>
> -Daphne
>
>
>> I have been playing with the reorderer examples on the daily build
>> page <http://build.fluidproject.org/> and getting a feel for the
>> behaviour of the avatars and the targets. The behaviour is not quite
>> what I expect as I move things around, and I'm wondering whether I'm
>> taking an idiosyncratic view of things. The problem is that the drop
>> target doesn't seem to appear where I expect it to. I position the
>> avatar squarely over where I want to move the element, and yet the
>> target is one position off to the left or right (or above or
>> below). I have to move the avatar farther than (I feel) should be
>> necessary to get the target to appear where I want it. It makes the
>> whole interaction sort of weirdly sticky for me. What it comes down
>> to is that I feel I should be able to predict where the target a irst
>> I thought that this was just a performance issue, but now I know what
>> causes it.
>>
>> Here's the explanation. What I'm trying to do is position the avatar
>> where I want to drop the element, but the target isn't following the
>> avatar. The target follows the /pointer/. So with a fairly large
>> avatar -- such as a portlet window, or a multi-line list element, it
>> makes a huge difference where I grab the element. If I grab the top
>> edge of the list element, the target will appear in relation to the
>> top edge of the avatar. If I grab the bottom edge, the target
>> follows the position of the bottom.
>>
>> But I never pay attention to where I grab the thing. My eyes are
>> tracking the outline of the avatar, and I sort of expect the target
>> to appear where I have the avatar centred -- and that's not happening.
>>
>> So it raises the question in my mind. Is it just me, or do others
>> have the same experience of the movements of the following their
>> expectations?
>>
>> Of course my experience means nothing. I know that we can only
>> settle an issue like this with user testing. So here's the real
>> question: Do users have the idea that they are influencing the
>> position of the drop target by the location of the avatar, or do they
>> have the feeling they are shoving it around with the pointer, while
>> ignoring the outlines of the avatar? And do we have any user testing
>> results or research data (possibly from some outside source) that can
>> tell us this?
>>
>> I spent a little time this afternoon trying to train myself to be a
>> better drag-and-dropper, using the four reorderer examples
>> <http://build.fluidproject.org/> -- either centring the pointer
>> carefully on the element I'm grabbing, or following the pointer image
>> rather than the avatar outline. I'm learning, but it doesn't feel
>> quite natural.
>>
>> Comments? Am I marching to a completely off-the-beat drummer here?
>>
>>
>>
>
> Daphne Ogle
> Senior Interaction Designer
> University of California, Berkeley
> Educational Technology Services
> daphne at media.berkeley.edu <mailto:daphne at media.berkeley.edu>
> cell (510)847-0308
>
>
>
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